Friday, 11 March 2011

Idle_Dbl_Jump

This is a dbl_Jump for Dann Rees's Project, it is then cut into spacific parts for the game engine's tree, so the game will be able to play the appropriate animation depending on what you make the character do! I've put it all together as some of them are like, 5 frames long (1/6th of a second). and it looks wierd as the camera is attached next to the guy, so you can't see it in real action, jumping away from the floor, off a cliff or something.

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